<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://igtapgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Deafwave</id>
	<title>IGTAP - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://igtapgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Deafwave"/>
	<link rel="alternate" type="text/html" href="https://igtapgame.com/index.php/Special:Contributions/Deafwave"/>
	<updated>2026-11-13T02:20:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://igtapgame.com/index.php?title=TAS&amp;diff=29</id>
		<title>TAS</title>
		<link rel="alternate" type="text/html" href="https://igtapgame.com/index.php?title=TAS&amp;diff=29"/>
		<updated>2026-09-30T22:49:39Z</updated>

		<summary type="html">&lt;p&gt;Deafwave: Good nuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- todo/suggestions for page: Add finished routes/videos. Link the TAS mod once it&#039;s public. Add headline times (e.g. &amp;quot;The False Ending Any% TAS clocks in at ...&amp;quot;) once records exist.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;IGTAP&#039;&#039; has &#039;&#039;&#039;TASes&#039;&#039;&#039;: runs played by a program to show the fastest theoretical time for a course or the whole game.&lt;br /&gt;
* &#039;&#039;&#039;Tool-assisted speedrun&#039;&#039;&#039;: Inputs can be anything the game is willing to interpret&lt;br /&gt;
* &#039;&#039;&#039;Human Theory TAS&#039;&#039;&#039;: Input may be anything a human could perform. Possible in theory, but exceptionally difficult&lt;br /&gt;
&lt;br /&gt;
A TAS Mod is currently in development by Deafwave, which provides multiple avenues of creating Human Theory TAS via recording human runs, editing inputs, searching and playing back routes.&lt;br /&gt;
&lt;br /&gt;
Questions and ideas about TASing go in the [https://discord.com/channels/1404161601724088350/1477760202311729318 #tas] channel on the IGTAP Discord&lt;br /&gt;
&lt;br /&gt;
== TAS Modules ==&lt;br /&gt;
* &#039;&#039;&#039;TAS editor&#039;&#039;&#039;: frame advance, rewind, a piano roll (one row per tick), re-recording with a controller, &amp;quot;Suggest&amp;quot; (edits that reach the same spot sooner), and share codes&lt;br /&gt;
* &#039;&#039;&#039;Offline engine&#039;&#039;&#039;: IGTAP&#039;s own movement code running outside the game, so a solver can try huge numbers of input variations quickly, matching the game tick for tick&lt;br /&gt;
* &#039;&#039;&#039;Turbo&#039;&#039;&#039;: faster-than-real-time replay inside the game, used for validating solver&#039;s finds quickly&lt;br /&gt;
* &#039;&#039;&#039;Humanizer&#039;&#039;&#039;: Cleans up a Human Theory TAS by removing as many inputs as it can, affecting the result as little as possible&lt;br /&gt;
&lt;br /&gt;
== Human Theory TAS Rules ==&lt;br /&gt;
* Game itself isn&#039;t changed (no teleports/save editing)&lt;br /&gt;
* Everything has to be possible on a real controller (stick values/button presses/input buffers)&lt;br /&gt;
* Quick Restart to reset, settings changes to modify things&lt;br /&gt;
* Minimize frame-perfect inputs (don&#039;t do 64 Wall Clips in a row)&lt;br /&gt;
&lt;br /&gt;
== TAS Rules ==&lt;br /&gt;
* Game itself isn&#039;t changed (no teleports/save editing)&lt;br /&gt;
* Encouraged to use frame-perfect inputs (spike grace, flying starts, turning a dash during its freeze)&lt;br /&gt;
* &#039;&#039;+1 bean every time you use a pauselift&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
* &#039;&#039;&#039;Course record&#039;&#039;&#039;: in-game course timer, ignores windup time&lt;br /&gt;
* &#039;&#039;&#039;Farm time&#039;&#039;&#039;: Time to loop a course for resources, includes windup time&lt;br /&gt;
* &#039;&#039;&#039;Bonuses and transitions&#039;&#039;&#039;: Time to get from A -&amp;gt; B, includes windup time&lt;br /&gt;
* &#039;&#039;&#039;Full-TAS&#039;&#039;&#039;: live time, meaning physics ticks plus the frames spent frozen (dash freezes, pauses)&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://github.com/ChandlerFerry/igtap-lab IGTAP Lab] (tech labs mod) by Deafwave&lt;br /&gt;
* [https://github.com/SumDumIdiut/recharge Recharge] (mod loader)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Speedrunning]]&lt;/div&gt;</summary>
		<author><name>Deafwave</name></author>
	</entry>
</feed>