<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://igtapgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hgdd</id>
	<title>IGTAP - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://igtapgame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hgdd"/>
	<link rel="alternate" type="text/html" href="https://igtapgame.com/index.php/Special:Contributions/Hgdd"/>
	<updated>2026-11-13T02:20:20Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://igtapgame.com/index.php?title=VMAN&amp;diff=94</id>
		<title>VMAN</title>
		<link rel="alternate" type="text/html" href="https://igtapgame.com/index.php?title=VMAN&amp;diff=94"/>
		<updated>2026-10-06T15:53:22Z</updated>

		<summary type="html">&lt;p&gt;Hgdd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VMAN is end game content unlocked soon after reaching the first ending of the game. It is a special game mode where the player must complete a modified speedrun of the game from the beginning under a strict time limit. &lt;br /&gt;
&lt;br /&gt;
==VMAN Overview==&lt;br /&gt;
When completing a stage in a VMAN run, the player will earn the currency required to buy the next movement upgrade or ability (ex. a dash or double jump). Once the timer runs out, the player will be scored based on the number of unique stages completed. The VMAN score doesn&#039;t care which courses you complete, meaning courses can be completed in any order provided you have the ability to complete them. The player&#039;s VMAN level is based on the highest score they achieved during a run, and gives a boost to Clone Dust, Green Points, and Watts, while increasing the caps for Red Points and NP. The formula for the boost is 5^x, where x is the player&#039;s VMAN level, capped at 10.&lt;br /&gt;
&lt;br /&gt;
To earn more time in VMAN runs, the player can buy seconds above the VMAN stats window. Time can be purchased with all five of the main currencies, and each upgrade provides exactly one second per purchase. There is also a practice mode button on the right side, this lets the player practice VMAN runs and figure how much time they will need to get to the next VMAN level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spoilers==&lt;br /&gt;
Completing all 10 courses is possible, but very difficult. Cutting out courses to get to the fake credits quicker gets you automatically upgraded to 10 courses complete. If you get to the fake credits in practice, the monitors remain blank. Access to c11-c15 is possible, but they don&#039;t interact with the player.&lt;br /&gt;
&lt;br /&gt;
==Even Deeper Spoilers==&lt;br /&gt;
See the commented out message in the edit of this page.&lt;br /&gt;
&amp;lt;!-- Even deeper spoilers: It&#039;s possible to navigate above c4 across the spike tunnel to get to the fake credits early. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
ToDo: Where and how much the +120 second upgrades are. The omni at start of run upgrade. Trivia about the reference VMAN is to. Fact check the &amp;quot;resources grown by the amount of time that passed while inside VMAN.&amp;quot; part (pretty sure it is true, but not positive)&lt;/div&gt;</summary>
		<author><name>Hgdd</name></author>
	</entry>
	<entry>
		<id>https://igtapgame.com/index.php?title=VMAN&amp;diff=93</id>
		<title>VMAN</title>
		<link rel="alternate" type="text/html" href="https://igtapgame.com/index.php?title=VMAN&amp;diff=93"/>
		<updated>2026-10-06T15:49:56Z</updated>

		<summary type="html">&lt;p&gt;Hgdd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VMAN is end game content unlocked soon after reaching the first ending of the game. It is a special game mode where the player must complete a modified speedrun of the game under a strict time limit. &lt;br /&gt;
&lt;br /&gt;
==VMAN Overview==&lt;br /&gt;
When completing a stage in a VMAN run, the player will earn the currency required to buy the next movement upgrade or ability (ex. a dash or double jump). Once the timer runs out, the player will be scored based on the number of unique stages completed. The VMAN score doesn&#039;t care which courses you complete, meaning courses can be completed in any order provided you have the ability to complete them. The player&#039;s VMAN level is based on the highest score they achieved during a run, and gives a boost to Clone Dust, Green Points, and Watts, while increasing the caps for Red Points and NP. The formula for the boost is 5^x, where x is the player&#039;s VMAN level, capped at 10.&lt;br /&gt;
&lt;br /&gt;
To earn more time in VMAN runs, the player can buy seconds above the VMAN stats window. Time can be purchased with all five of the main currencies, and each upgrade provides exactly one second per purchase. There is also a practice mode button on the right side, this lets the player practice VMAN runs and figure how much time they will need to get to the next VMAN level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spoilers==&lt;br /&gt;
Completing all 10 courses is possible, but very difficult. Cutting out courses to get to the fake credits quicker gets you automatically upgraded to 10 courses complete. If you get to the fake credits in practice, the monitors remain blank. Access to c11-c15 is possible, but they don&#039;t interact with the player.&lt;br /&gt;
&lt;br /&gt;
==Even Deeper Spoilers==&lt;br /&gt;
See the commented out message in the edit of this page.&lt;br /&gt;
&amp;lt;!-- Even deeper spoilers: It&#039;s possible to navigate above c4 across the spike tunnel to get to the fake credits early. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
ToDo: Where and how much the +120 second upgrades are. The omni at start of run upgrade. Trivia about the reference VMAN is to. Fact check the &amp;quot;resources grown by the amount of time that passed while inside VMAN.&amp;quot; part (pretty sure it is true, but not positive)&lt;/div&gt;</summary>
		<author><name>Hgdd</name></author>
	</entry>
	<entry>
		<id>https://igtapgame.com/index.php?title=VMAN&amp;diff=92</id>
		<title>VMAN</title>
		<link rel="alternate" type="text/html" href="https://igtapgame.com/index.php?title=VMAN&amp;diff=92"/>
		<updated>2026-10-06T15:47:44Z</updated>

		<summary type="html">&lt;p&gt;Hgdd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VMAN is end game content unlocked soon after reaching the first ending of the game. It is a special game mode where the player must complete a modified speedrun of the game under a strict time limit. &lt;br /&gt;
&lt;br /&gt;
When completing a stage in a VMAN run, the player will earn the currency required to buy the next movement upgrade or ability (ex. a dash or double jump). Once the timer runs out, the player will be scored based on the number of unique stages completed. The VMAN score doesn&#039;t care which courses you complete, meaning courses can be completed in any order provided you have the ability to complete them. The player&#039;s VMAN level is based on the highest score they achieved during a run, and gives a boost to Clone Dust, Green Points, and Watts, while increasing the caps for Red Points and NP. The formula for the boost is 5^x, where x is the player&#039;s VMAN level, capped at 10.&lt;br /&gt;
&lt;br /&gt;
To earn more time in VMAN runs, the player can buy seconds above the VMAN stats window. Time can be purchased with all five of the main currencies, and each upgrade provides exactly one second per purchase. There is also a practice mode button on the right side, this lets the player practice VMAN runs and figure how much time they will need to get to the next VMAN level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spoilers==&lt;br /&gt;
Completing all 10 courses is possible, but very difficult. Cutting out courses to get to the fake credits quicker gets you automatically upgraded to 10 courses complete. If you get to the fake credits in practice, the monitors remain blank. Access to c11-c15 is possible, but they don&#039;t interact with the player.&lt;br /&gt;
&lt;br /&gt;
==Even Deeper Spoilers==&lt;br /&gt;
See the commented out message in the edit of this page.&lt;br /&gt;
&amp;lt;!-- Even deeper spoilers: It&#039;s possible to navigate above c4 across the spike tunnel to get to the fake credits early. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
ToDo: Where and how much the +120 second upgrades are. The omni at start of run upgrade. Trivia about the reference VMAN is to. Fact check the &amp;quot;resources grown by the amount of time that passed while inside VMAN.&amp;quot; part (pretty sure it is true, but not positive)&lt;/div&gt;</summary>
		<author><name>Hgdd</name></author>
	</entry>
	<entry>
		<id>https://igtapgame.com/index.php?title=Speedrunning&amp;diff=50</id>
		<title>Speedrunning</title>
		<link rel="alternate" type="text/html" href="https://igtapgame.com/index.php?title=Speedrunning&amp;diff=50"/>
		<updated>2026-10-01T00:49:20Z</updated>

		<summary type="html">&lt;p&gt;Hgdd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Igtap speedrunning has its roots deep in how the game was designed, rewarding players for quick level times and playing [[courses]] constantly. So it was only natural for speedrunners to pick up this game and take it far. The [https://www.speedrun.com/IGTAP speedrunning leaderboard] is where runs are submitted and history is made, whether its your first run or your hundredth anyone can speedrun Igtap.&lt;br /&gt;
To submit a run you need to follow these rules. All Runs to have the Debug/Input-Display setting activated. &lt;br /&gt;
All runs use all movement upgrades unless specific otherwise.  &lt;br /&gt;
Glitches that are public knowledge are allowed.&lt;br /&gt;
Try to record your run in atleast 720p 30fps (and if possible pls include a timer for full game runs).&lt;br /&gt;
Recordings must have ingame sound (at least the SFX sounds) enabled and the entire game&#039;s screen must be captured.&lt;br /&gt;
Don&#039;t Submit Runs with Mods installed which change the game in anyway other then visual.&lt;br /&gt;
You are not allowed to leave the Savefile you are on.&lt;br /&gt;
By following these rules you can get your run on to the leaderboard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [https://discord.gg/UQ2Ff3nrRa Discord] is a great place to learn tricks, tips, and advice on routing. If you submitted a run and it takes to long to get verified, or if your run was falsely rejected you are encouraged to ping a speedrun.com moderator including, Grill, Hex, Juke, Mac1cam, Mysko, S-bo, Fasterthanfast, Alamos, Water, and Claire. If you get a World Record and ping Claire with the speedrun.com link attached you can get a role (IGTAP Expert for IL and Grass toucher for Touching IGTAP grass AKA full demo)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Useful links:&amp;lt;br /&amp;gt;&lt;br /&gt;
[https://github.com/ChandlerFerry/igtap-autosplitter Autosplitter] by Deafwave&lt;/div&gt;</summary>
		<author><name>Hgdd</name></author>
	</entry>
</feed>